Emissary is pretty bad. Cloaked infantry can be spotted with a 100 certs flashlight. Crossbow + knife combo that kills every 1000 health target almost instantly. At rank 5, the Engineer can place 2 at a time. Infiltrators are armed with precision rifles designed for cranial mass readjustment in the target. I actually agree with your suggestion, but this would signficantly buff the infiltrator and reduce the skill required to use the infiltrator properly. Honestly the BAR-200 is a really good gun and you can stick to that for almost any kind of infiltrating though. Infiltrator Guide. Cannot match the Daybreak Username. The railjack is by far the best sniper in the game, the Longshot Parralax and Rams. Blackhand is great for range but it's loud and unforgiving. It also allows you to cloak and scurry around surreptitiously. No noise. E. If you have. Corvosin • 8 yr. Infiltrator Guide. Right so you only get 5 asp points max so pick asp skills based on what you play the most, maybe like your 2 most played classes or so, and yea there arent any max asp skills so your good on that. I know what you’re thinking. Infiltrator died. even as bolt action and semi auto sniper rifles i get shooting from everywhere regardless which makes me think if i use cameleon module or even adrenaline pump as sniper/semi auto can help me escape the bad situation , but also 20% damage resistance seems really cool despite the 10% slow movement , what do you guys think and also what you guys. Mostly it works but some people seem to be able to spot a cloaked infiltrator at 100m. AF-6 Shadow is a straight downgrade from the NS Vandal and the AF-18 is simply an inferior assault rifle; they are both pretty terrible. Passwords must match. 107. Join. Lasers and Infravision implant or on the scopes. Alot of people play Infiltrator because it's ''The easier'' choice, not because it takes skill to play. Makes you feel like the predator. 4- smart infiltrators will completely ignore this or will just get a headshot on ya. 29, 2023 - MAX rebalance, New Abilities, Server Perf. Infiltrator is the stealthy ninja-sniper class of Planetside 2. 2 jumped to around 4. Looking for buy a sidearm to use for my Stalker Cloak Infiltrator set up. Underboss is great up close but also loud and when you have to get close having a loud gun is very risky. Stay invisible. Id like to improve my stalker-infiltrator, esecially the sidearm. Idk, I think the flail is neat, but I do think there’s a couple things I’d like changed; 1- no cloaking while holding a dart, or allow bases to better detect infils. It is unlocked through purchase with Certification Points or Daybreak Cash. Terran Republic Infiltrator Close-up. I would rather go toe-to-toe with a tank than one of those invisible killers. Reload speed is 2. Really not seeing the point, I wouldn't call it better stats. Nothing like diving in and out of large groups. Max out the Stealth cert line for your sunderer. Cloak while reloading, and continue zig-zagging while. 2- Choosing your battles 2. 4. I play NAC exclusively on all infiltrator classes I make, but on NSO it's even more relevant since your cloak is like 50% less powerful than other factions. Light assault: Aerial combatant for ambusher build, sensor shield, regeneration. Each pulse has a. Further training can be found in Iridar's guide on Jet Pack Mechanics here: Scout Rifle: VS: The Artemis nearly can't be heared when silenced, has no bulletdrop. I was wondering what people like to build their infiltrators for the more down and dirty combat play and not with a stalker cloak. 232 subscribers. TORQ-9: midrange monster (with impact ammunition). 6s (faster reload if you have bullets left in the clip). Planetside 2 is a game of commitment. Heavy Assault survived with 3 bars of health. no idear who runs with that there is better options. 1- Cloak 0. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. I think Assimilate is probably the best. Most of the time, those outfits are dunking on randoms who aren't even playing in a squad or platoon, or if they are, it's a much more casual setting. Password. These albums begin rolling out to digital platforms on May 20. 0- The infiltrator 0. Makes use of Stalker Cloak, which can recharge itself even while cloaked if the infiltrator remains stationary, but depletes energy when moving. Greetings, auraxians! I need a reality check-brutally honest opinion of yours - are anti-vehicle knives worth it? I play 70% of the time as an infiltrator, and I like to torture myself by playing mostly outside of firearms (because TTK in planetside drives me nuts, 5 seconds of uninterruptible fire to kill a heavy), with things like exploding bolts crossbow for vehicles. It dominates in CQC and barring being a MAX main (especially before berserker nerf) being uber specialized for CQC is the best kind of MAX. ago. Fast reload at 2. Try the Infiltrator Gummy. Those situations are easily avoided though, unless spotted while moving in camo. Right 'till someone with double Commi oneshots you without headshot. Equipped with a Jet Pack, Light Assaults can fly to bypass enemy defenses or scale natural obstacles, and attack enemies from unexpected angles, and in some cases even dodge enemy fire. The Eridiani SX5 is the Vanu's offering for a close-quarters submachine gun. Not sure if that changes with another pistol. Hermes Cloaking (VS Infiltrator only) Provides a speed-enhancing cloak with added fall resistance to help you maneuver around the battlefield. No matter which faction you pick you will have to cert this. This is not a subject to discuss, this 2 implants is must have, pick them or keep dying. Firstly, ignore everyone that tells you to not go stalker inf. The Canis used to be overpowered, but then got nerfed too hard, so that now it's not particularly good anymore unfortunately. A couple of my favorite (and cheapish to build) loadouts: Catlike 5 + Drifter + es hipfire carbine (jag) Safefall + Ambusher + kindred. infiltrator's have the lowest survivability of any class and their SMG does less DPS than pretty much any other automatic weapon and most semi autos as well. Switch to light assault, get the router. I guess it's personal preference. Oshur will forever be a low-population, least preferred continent as long as its center base is inferior to the others. Infiltrators are armed with precision rifles designed for cranial mass readjustment in the target. Primary: Shadow Attachments: Silencer, Laser Sight Scrop: x2 reflex. Infiltrator Weapons. Honestly, Planetside 2 doesn't really have much of a competitive scene, as much as the leetfits will say otherwise. Fantastic! Except, you have no skills and the reflexes of a sedated sloth, and not much time to get better. Planetside 2 is a "sandbox" game in the sense that there are a lot of goofy stuff that you can do to entertain yourself. That's the most crucial part. I finished the Canis, Sirius and now the Eridani. Each Faction fields a unique arsenal of Weapons, divided by Class . The Stalker Cloaking is an active ability available to the Infiltrator. Infiltrator Certifications. . How to Build a Stalker Infiltrator Loadout (Planetside 2) davidangel64 183K subscribers Subscribe 25K views 6 years ago A good number of questions come. LMGs: MSW-R: The meta CQC LMG, part of the trinity. Posistioning- Always choose a location that you can blend in with, But don't choose the first spot that pops into your head or you will not be alone. Link to sign up for Planetside 2 : 1 : Server. They have access to 4x scopes and lower, so they have no scope sway. Certifications are obtained via Certification Points and grant access to equipment, improve the specifications of items, and unlock abilities. 1- Cloak 0. Light Assaults have a large arsenal of close and medium range weapons. Planetside 2 is. 50 are also decent choices. 107. Replies: 5 Views: 4,220. 2: Vehicles can be hacked and driven by enemy infiltrators. More information can be found i. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. Your goal is to figure out the shortest possible flank that puts you 90-degrees off the flow right BEFORE the enemy expects to engage the enemy. That should be a golden rule for all bus drivers. The 200 and 250 damage pistols had the problem of being very bad against. I guess you could test it in the VR with the EOD HUD implant to get the exact number. GnosticMonk, Aug 16, 2020. 4. This makes killing possible and viable even without a primary weapon, and provides invaluable tactical advantages in teamplay setting, helping to keep your squad alive and on point. Its ridiculous. With underboss you need to land 2 headshot, which isn't hard, but I guess somewhat fair. Cheese kill variations are so many. I play VS and use the NSX Tengu (NS wep) for the primary, Hunter QCX (NS wep) for the secondary, Recon Detection Device for the tool slot, Nano-Armor cloaking for the ability, Advance. Whether or not its a good staging point for your team varies from base to base. Posistioning- Always choose a location that you can blend in with, But don't choose the first spot that pops into your head or you will not be alone. The Sticky Grenade is ideal for rushing gameplay (not necessarily gun&run, but quick movement), which fits CQB infiltration builds. Rank 1: Cloak lasts for 6. “So for a change of pace, I’m going to cert out a VS Infiltrator loadout centered around the Phaseshift. 3) So lets say I wanna spend 10-20 bucks because I like the game. January (8) February (12) March (13) April (9) May (2) June (7) July (4) September (2)Mar. However there are a lot of loadouts that will work well but not be "best," NC infiltrator has very little "bad" choices!PlanetSide 2. Subscribe. Step 1: Flank - Take a minute to understand the flow of battle. The railjack is by far the best sniper in the game, the Longshot Parralax and Rams. 3- Implant 0. Reason: The shadow unlike the. 2nd, inf smg builds can be the greatest cheese. But the best build is you being there to defend your bus. It does 300 damage, so it guarantees a 2-shot headshot, the minimum damage falloff of 200 damage is nice and the magazine and ammo capacity is great. I tried the Hunter Cloak+Default pistol loadout but I was better with a real Primary. First you need to find what build you like. This kills in 4 / 8 as well, but it's also 857 RPM and has good horizontal recoil for a TR gun. Vanu Weapons tend to be energy-based, firing in straight lines with distance drop-off. • 1 mo. Apr 12, 2020 @ 12:22pm I agree the router is very powerful. 7 TL;DR build 1. Sticky bombs more closely resemble "spec-ops" style instead of a war-zone frontal assault. Stay invisible. Last level of vehicle stealth, total cost for all levels is roughly ~2200. In this video I do a quick rundown of 4. no idear who runs with that there is better options. Reason being, you can't regen your shield while cloaked, so you'll want it to start regen ASAP so that you can cloak ASAP. Heavy Assault survived with 3 bars of health. This is my Infiltrator Guide I cover all factions TR NC VS and show you loadouts for the infil to excel at CQC point holding and working with a squad. What I mean is because of the lattice system you can as a single stalker infiltrator keep taking and retaking the point. Sometimes I feel guilty cheesing my way to 10+ kill streaks. Transgender Auraxian. No deep operative or ammo printer or whatever * dies unless your horribly outnumbered. Stalker cloak is the stealthiest cloak in PlanetSide 2. Has the Archer become worthy of more attent. Intro: The weapons available to the infiltrator can be broken down into several broad groups. Must be available. These albums begin rolling out to digital platforms on May 20. 3) So lets say I wanna spend 10-20 bucks because I like the game. Rank 1: Cloak lasts for 6. TR best Carabins: Jaguar (with laser for CQC is beast), T5 AMC (for medium combat) and Couguar (best 167 DMG for long range) TR best Medic Assault rifles: T1 Cycler (amazing in every way), TAR (for CQC) and good balanced TORQ9. The m77-b for TR or XM98 For VS (Or NCs default) are good choices too, they fire faster but have a bit less velocity. 1-Attachments on an SMG 1. I use nanoweave on both. And probably most importantly, it's silent and you are undetected if you shoot with it. PlanetSide 2 Infiltrator Basic Guide by Exrage This is a guide from the more experienced to the less experienced and bewildered with our class. I play. MAX Suits of Auraxis, beware. Originally posted by TheAngryDolphin: Best infiltrator suit slot option? Regardless of Type of Infiltator the answer is Advanced Shield Capacitor. If you fail to ambush someone with a flashlight before they find. For a Sniper, 300 meter behind the fight on a rock, Ammunition Pouch. Bit longer ranges too. New events, items, missions, and more will be. I sadly do not have access to the anti-radar implant yet. Also don't bother trying to rely on NSO cloak to hide yourself. Suppressor mostly useless. 0:00 / 25:50 Infiltrator Class Guide | Planetside 2 Gameplay CAMIKAZE78 56. Try to build a useful base, like blocking a road or giving artillery support to attack or defend a point. 8s. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. My intention is. The default weapons are quite decent. The shield can absorb up to 450 damage from any source, based. The infiltrator is 2 classes in one. Everyone else, however, runs towards a suspected infiltrator. 1 Answer. It however has the problem of requiring 2. These riffles are: SAS-R for NC, Ghost for VS, TSAR-42. infiltrator's have the lowest survivability of any class and their SMG does less DPS than pretty much any other automatic weapon and most semi autos as well. 4- Winning your encounters 2. VR room makes ur guns slower,or maybe. Kardest • 8 yr. One build is SMG-based, it's just for. This will also inform you of when you should fire darts or use a motion spotter - which can give away your position - and also inform you of when there is a. PlanetSide 2 Infiltrator Build Guide by BrB Stove Exploded. . Eiruna •. Reason: The shadow unlike the stalker dishes out a ton of damage. 1. At range the hunter cloak is undeniably better since at range the cloak is more effective. Spear, an anti-vehicle cannon, Aspis, an anti-aircraft flak gun, and Xiphos, an anti-infantry chain-gun. Has the Archer become worthy of more attent. PlanetSide 2 Forums. Tue Mar 28 2023. When activated, the nanite mesh generator applies a damage absorption overshield to the user which consumes energy to absorb an equal amount of damage, using the user's own resists to dictate damage received. All this means that SMG is a defensive or dueling weapon, perfect for dodging enemy fire while showering them with bullets. Terran Republic Infiltrator Front View. Velocity is 550m/s. Sorted by: 2. T9 Carv: 750 RPM, 100 bullets, the way President TR intended it to be. Ishan451 Jan 24, 2017 @ 5:45pm. When I run away and hide in a corner they are able to perfectly spot me and shoot me in the head. It is auto granted at rank 1, and upgraded using Certification Points. RPG_Wrel Lead Designer. The gummy contains 15 grams of protein per gummy. In the right hands probably one of the most powerful builds in the game, but will remain niche enough that it won't get abused like HA spam. Wait for it to fully deploy, then ensure you can fit a spawn tube and modules inside. For the NS SMGs, the Punisher is a top choice. The Engineer is the only class with access to the Sticky Grenade 100. . 2-. It is auto granted at rank 1, and upgraded using Certification Points. 1: You're squishy. The problem with new players learning the game via Infiltrator is they are crutching on the Infiltrator’s cloak to avoid having to learn the most important skill in Planetside: positioning. 6- Tool 0. advertisement. Infiltrator is the stealthy ninja-sniper class of Planetside 2. Infantry Armor/Vanu Sovereignty. However not all things are effective and that's fine as long as you acknowledge that. or the same as above but with Cyclone and you can maybe switch Battle Hardened to Catlike. Havoc in this case. Slightly faster TTK. Crossbow does massive damage, and with a headshot it kills every wounded target and every Infiltrator. Nano weave, Armour cloak, Betties, sensor dart, emp grenade and NS7 w/ SPA+silencer+adv laser+2x or IRNV. Scout rifles (4x Scope): VS: Nyx is nearly unhearable when silenced, has no bulletdrop and is 2 headshotkill,but bullet travels slow. Today we explore the light assault class and all of its mobility. It depends to much on the respective playstyle. The Recon Detection Device fires recon darts which stick to any surface they hit and pulse periodically to detect enemies within the listed range, between 25 and 50 meters based on the rank of the device. Usually just LMG, Emperor, Striker, AV nade, Adren, Nano, C4, Battle hardened, Ammo printer. Some of the ability ideas could be. you dont even need sensor shield, everyone can use sensor shield. This is what people see on Low Graphic Settings: See if you can find the free XP in these pictures. Phalanx Turrets are fixed base defenses, found on numerous facilities across Auraxis, providing defenders with powerful emplacements to fight off a variety of threats. Increase the time required for lock-based weapons to establish a lock on the aircraft by 0. I'm a bit of a dumbass at this game (why im playing stalker) and don't really know what the weapons are like so just asking for some more professional opinions :) 🥷 Subscribe for more & Support via membership: Our Community & 💜 Follow Infiltrators are the most EZ-mode class I've played so far. Either sniper, providing covering fire or get into an enemy base and cause havoc. If you have used the stalker you will know the damage can be very lacking and in CQB you still get out gunned. Enemies will likely lose track of you if. The Orion VS54 is a light machine gun available to the Vanu Sovereignty. Stalker Infiltrators use Stalker Cloaking ability, which can recharge energy even when cloaked, as long as the user remains stationary, and at the cost of giving up the primary weapon slot. Players can build their soldier to match wants and their allies’ needs. Today we're taking a look at the new SMGs in Planetside 2. MAX Suits of Auraxis, beware. If you compare, the TTK of a pdw with suppressor is higher than the TTK of the MKV, but MKV has a faster damage drop-off. Why? Because it gets you back into the fight faster. This one takes 2 silos to properly set up, one by the orange boxes by the northern bridge, the other by the western cliff. For the faction as described in official lore, see Lore:Terran Republic. WidowIIMaker Right now I am playing NC Infiltrator, but not really that familiar with the game to know if there are better options available. . Sabotuers, Snipers, pains in the butt, there are many labels soldiers give the Infiltrators of Auraxis, let's have a look at the sneakiest class around and s. Get hunter to 3. The 200 and 250 damage pistols had the problem of being very bad against. 10 bullet magazine, 400 dmg @ 10 meters, 334 dmg @ 75m. PlanetSide 2. Now they're a 3-shot kill at every range, 2HK infils within 50m and attachments that fix half of their issues. 0. Looking through the implants, the ones that stand out for me are: Experimental Stims / Counter-Intelligence / Target Focus / Sensor Shield / Safe Fall / Battle Hardened / Assimilate. 55. #3. Hunter Cloak: Lasts longer and recharges faster but doesn't reduce incoming damage while cloaked. 75 versus 2. By then, you've lost your shot usually. 5- take carapace + 20% more shield and they are the same as medics/la/engineers and tankier than regular infiltrators. Nano Cloak: Doesn't last as long and recharges slower but the damage you take is reduced while you're cloaked. The other Factions are the same but are hearable when silenced and have bulletdrop. But stealing a vehicle which I gave the misnomer "hacking" could be done by cutting open the locks and using the technical knowledge to take control of the mechanical systems inside the tank to gain access. 0. It comes with a 6x scope and can attach an assortment of long range scopes (7,8,10,12x). Stalker is much harder to play tho, because you really need that patience and feel for the right timing to go for the kills. . ago. Infiltrator died. Reaper DMR is a great medium-range. Select your empire – Terran Republic, New Conglomerate, or Vanu Soverignty - and choose one of six distinct classes to build your soldier to match your play-style, or the needs of your squad, outfit, or Empire. This makes killing possible and viable even without a primary weapon, and provides invaluable tactical advantages in teamplay setting, helping to keep your squad alive and on point. there are long-distance snipers, medium-distance snipers, CQC snipers, CQC pistol stalker infils, SMG CQC. ”. TR Heavy assault: T9 Carv (great jack. 3: Open seat members can repair their own vehicles, but only one member at a time. Yeah, it has slightly faster rate of fire, I noticed, but it's at the cost of damage and reload speed. Now I can hack a sunderer, deploy it and have a long lasting spawn. Corvosin • 8 yr. For PlanetSide 2 on the PC, a GameFAQs message board topic titled "Best equipment & cert build for not-sniper Infiltrator?". Each kill restores 325 health and 44% of your overshield, Also cloaks you for 2 seconds allowing you to still kill while invisible. Specific parts about infiltrators are overpowered. 3. Deep op is really good but it only really shines with a stalker build. Go to Planetside r/Planetside. However not all things are effective and that's fine as long as you acknowledge that. Even though Rebirthing technology has nearly eliminated the concept of fear on Auraxis, the Infiltrator remains one of the few things soldiers still dread. The downtime for this update is expected to last up to 2 hours. Rather see the servers fixed, the audio system in this game long overdue for an overhaul, Esamir and Oshur are not finished they need traditional bases and you need to. The PlanetSide 2 Development Team has implemented some new toys that make being an Infiltrator and stalking your prey more exciting! - Now, you can equip and place a Motion Spotter that will spot nearby moving enemy players on the mini-map. Sorted by: 2. Medic: Combat surgeon, Response jacket formfront line reviving, mending field for the constant aoe heal. PlanetSide 2 Forums. I will admit I was wrong in saying 'it's not in line with other tactical grenades' but I still believe the higher price is justified for such a powerful tool: It drains shields and class abilities in a relatively large radius. All Discussions. Infiltrators are armed with precision rifles designed for cranial mass readjustment in the target. Infiltrator Loadouts in Planetside 2. Right so you only get 5 asp points max so pick asp skills based on what you play the most, maybe like your 2 most played classes or so, and yea there arent any max asp skills so your good on that. ago. Power knife - One hit kill if you can turn it on and hit them before they realise you just did that because it makes a load of noise both when you first get it out and even more without end when you turn it on. It'd be more akin to CSGO/COD. All Phalanx turrets use a heat. And no, Infiltrator cloak is not “try hard” by any means. The reason why higher level players pick Infiltrator is for the bolt actions and being able to one shot everything. Sticky bombs more closely resemble "spec-ops" style instead of a war-zone frontal assault. Fear combined with their specialized. Don't know what sidearms would be best. At this loadout, long range and first infiltration, you will want this up and to use it often. All these balance and weapon changes just made infil stronger. After the silo, start with pillbox at the southern bridge, offset left (east) and at minimum height. Emperor because high RoF 167 damage pistol. Originally specializing in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. Faction: NC. Test it,but now ive build the Spiker,its a difference. Adv shield cap, hunter cloak, 4x med kit, sensor dart, emp grenade and NS7 w/ SPA+fwd grip+2x or IRNV. You should try them both in the VR. Nanite Mesh Generator is an ability available to the Heavy Assault. and just for. Terran Republic: TRAP-M1 “Fastest gun in the west. Also, for true infiltrating, I still think Shield Regen is best. Bazino • Saviour of Planetside 2 ("Rainmaker"). #11. On infiltrator, you already have a few tools to help stay hidden, so it's kinda like putting chocolate frosting on a chocolate cake. To be honest, even double sidearms would be either: 1) horrible balanced or 2) useless, cause single is more reliable. It's outclassed by basically every other weapon that wasn't specifically designed to be gimped outside of 1/3rd of the bases on 1. Vehicle: Wraith Flash w/ Fury or Renegade. My average kd of 2. Join. Here's a preview we posted earlier in the week of the. The AR-N203 is an assault rifle available to Nanite Systems Operatives. Play Medic and Engineer (preferably Medic). The NC MAX is the best. I've only played infiltrator for 2 months and I can easily say only A-hole wannabee aimhards play this class. But that’s not what people are whining about, it’s running a MAX solo and without support. 2. Loadout tips: 1) You have only 2 implants: catlike 5 and sensor shield 4+. Give a try, makes it that much easier to land 100% headshots etc. Engineer survived with 3 bars of health. Grip helps with that. Marginally smaller "effective ammo" with ext mags (by which I mean that 35 cyclone bullets are worth roughly 47 blitz bullets). Nothing like diving in and out of large groups. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. It's much too easy to kill things with the commissioner. 2- Defence slot 0. With the blackhand at least you're restricted to a 4x scope and have larger coF. Password. When activated, the Stalker cloak cloaks the user, camouflaging them with their surroundings by turning them mostly tansparent and clearing spots. 🥷 Subscribe for more & Support via membership: Our Community & 💜 Follow the title says, i want best faction for stealthy sniper infiltrator (mid-far range) and LA c4 sneaky beaky buildThe cheapest option but doesn't make it the worst. But in dreams - it would be fun to equip double Presidents with KCAP and to get 2 seconds of MAX performance. The main issue I have with how it currently is is that when the server is lagging with massive populations the decloak can sometimes take 2-3 seconds. Some of which hit the spot, other. Subclass Overview. Otherwise, I play on low settings with 20-40 FPS with my laptop and a $20 mouse from Walmart. Cliff snipers are EASY to flank. Striker is a solid anti ground weapon and also a decent G2A option that's easy to use. #11. Planetside 2 is a big game with many edges and hard to perfectly. 1. 55. Either that or they would actually just prefer that infiltrator is removed from the game completely. It features a moderately high damage output through a combination of good rate-of-fire and decent calibre rounds, although it isn't as. There are three varieties of Phalanx turret ingame. Other weapons are mostly sidegrades, and you choose them for specific cases. Use TSAR-42 on my infiltrator only. As infantry, the best way to counter them is to play infiltrator, or attack from somewhere unexpected (Light Assault or infiltrator, again). Secondly, I recommend you get a motion spotter and practice finding the best places to. Best Assault Rifles: Carbines: layout of the map can also help you predict what sort of fight there will be. 4- Grenade 0. These pistols are too powerful, in my opinion.